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Can you summarize Deceptive Acts or Trade Practices in Connection with Consumer Transactions > Skill-based amusement games.?
Deceptive Acts or Trade Practices in Connection with Consumer Transactions > Skill-based amusement games.
Short Summary
This document governs the regulation of skill-based amusement machines in Ohio. It prohibits suppliers from misrepresenting illegal slot machines as legal skill-based amusement machines. The document defines slot machines and skill-based amusement machines based on the Revised Code. It outlines unfair and deceptive acts or practices in connection with consumer transactions involving skill-based amusement machines. The rule requires suppliers to meet certain requirements, such as not guaranteeing a return of consideration paid by consumers, maintaining records of income and redeemable vouchers, complying with regulations and legal requirements, providing complete and accurate information to consumers, and displaying merchandise prizes and redeemable vouchers in plain view. The document provides definitions for terms such as skill-based amusement machine, reasonable consumer, merchandise prize, redeemable voucher, and supplier. It clarifies factors that determine if a game is skill-based and exempts certain conduct permitted by the Revised Code. The document does not specify penalties for non-compliance or violations.
Whom does it apply to?
Suppliers of skill-based amusement machines
What does it govern?
Unfair and deceptive acts or practices in connection with skill-based amusement machines
What are exemptions?
This rule is not intended to authorize any new forms of gambling which are not already expressly permitted by Chapter 2915. of the Revised Code. This rule is not intended to prohibit conduct in connection with gambling expressly permitted by sections 2915.02, 2915.07, 2915.08, 2915.092 and 2915.12 of the Revised Code.
What are the Penalties?
Not specified.
Jurisdiction
Ohio